Speaking & Press
I regularly speak at major industry events and participate in media to share knowledge about game development, technical architecture, accessibility, and the realities of indie game creation.
Speaking Venues
- GodotCon
- A MAZE Festival
- Mobile World Congress
- Over 50 smaller conferences and community events in English and Spanish
Topics
- Game development technical talks and best practices
- Godot and open-source game development
- Indie game development realities and challenges
- Accessibility in game design and implementation
- Development team dynamics and collaboration
- Game design and programming workflows
- Introduction to game development for general audiences
Languages
- Spanish (native)
- English (full professional profency)
- Italian (professional profency)
Press & Media
For press inquiries, interviews, or speaking opportunities, please see the Press Kit for contact information and media assets.