I regularly speak at major industry events and participate in media to share knowledge about game development, technical architecture, accessibility, and the realities of indie game creation.

Speaking Venues

  • GodotCon
  • A MAZE Festival
  • Mobile World Congress
  • Over 50 smaller conferences and community events in English and Spanish

Topics

  • Game development technical talks and best practices
  • Godot and open-source game development
  • Indie game development realities and challenges
  • Accessibility in game design and implementation
  • Development team dynamics and collaboration
  • Game design and programming workflows
  • Introduction to game development for general audiences

Languages

  • Spanish (native)
  • English (full professional profency)
  • Italian (professional profency)

Press & Media

For press inquiries, interviews, or speaking opportunities, please see the Press Kit for contact information and media assets.